“The Shades of the Druid Ancestors remain so long as they are remembered. The festival of SAMHAIN (on the eve of October 31) is a time of remembrance and to celebrate the Feast of the Dead.“
–Book of Pheryllt: Volume 2
The Rite of Summoning requires experience and authority in the Spirit World – and the altered states attained by Shamans who walk between the worlds freely. To summon the shade of a Druid Ancestor is to face death.
Conjure a circle in the place most sacred to the deity – a Protective Circle of Heads – Carved from the fruits of the Otherworld (be they Apples, Guords, Turnip, Squash and the New World Pympin/pumpkin). There should be nine carved heads, lighted and facing outward.
Herb, Flow’r and Tree is mixed with Mistletoe as an incense burned with Oak.
1 part WORMWOOD
2 parts GHOSTFLOW’R (DATURA)
3 parts YEW (or JUNIPER or CYPRESS)
When possible, use wood sacred to the Druidic Deities as provided in the following lists. These deities may also be called to aid in making contact with trees of the related energy. If the GHOSTFLOW’R is not available, BELLADONNA (Black Nightshade) may be substituted.
THE DRUIDIC PANTHEON OF THE OGHAM
BRAN – “Raven” Blessed King, god of protection and power.
BELINOS – Sun god of fire, healing and inspiration.
BARINTHUS – the “Ferryman”, god of teaching and mystery.
LLEW – the “Many-Skilled” god of all crafts and trades.
LLYR – God of the sea, rain and waters.
LAIGHINOS – Teacher of battle skills.
NUDD – the “Cloud maker” god of weather, storms and seasons.
NUADA – Chieftain god of wealth, water, power and dominions.
NWYVRE – God of stars and planets.
FIONN – “Great Leader” god of architecture and strategy.
FFAGUS – Beech god of forgotten knowledge and lore.
FORMORIX – God of invention, under-sea and air travel.
SAMHANN – God of death, Guardian of the Otherworld Gate.
SUCELLUS – the “Good Striker” god of fighting and assassination.
SILVANUS – God of herbalism, plant lore and healing.
HAGFGAN – God of gems, precious stones and jewels.
HESUS – God of prophecy.
HEREMONIX – God of wells and underground rivers.
DAGDA – the “Good God” All Father and God of Druidism.
DIAN CECHT – Physician-Magician of the Tuatha d’Anu, god of healing.
DIS PATER – Roman god of Pluto (Jupiter).
CERNUNNOS – the “Horned One” Lord of the Animals and Forests.
CROMM CRUAICH – the “Hidden One” God of Darkness and Death.
CAMULOS – the “Red God” of Mars, War and Blood.
MABON – the Divine Youth, god of music, poetry and beauty.
MATH – God of Shapeshifting and magic.
MYRDDIN – Sun God and keeper of Stonehenge.
GOVANNON – the “Divine Smith” god of metal handicraft.
GWYN AP NUDD – Otherworld Mound King, God of the Wild Hunt.
GRANNOS – Sun God of ritual burnings and corn.
PWYLL – God of Law, Justice and Cunning.
PARTHOLONUS – God of Masons, the Architect of the Faeries.
PRYDERI – Lord of Dyfed, God of adventure, travel and the open road.
RONANORIX – the “Twice Dead” God of death and old age.
RHONABWY – God of Dreams, the Unconscious Mind and prophecy.
RUADANOS – God of Crossroads and travel.
AMAETHON – God of agriculture.
ARAWN – the Otherworld King, God of hunting, hounds and the pursuit.
ALBIORIX – God of Poetry, Orchards and Streams.
UATH MACH IMOMAN – “Son of Terror” God of Ancient Magic.
URIAS – God of Ancient Wisdom and Supreme Knowledge.
UAITHNE UMAI – God of pipes, harps and music.
EOCHAID OLLATHAR – “Great Horse Father” God of Animals.
ESUS – God of woodcutters and weaponry.
ETHNIU – God of Language and Speech.
ITH – God of Towers and Building.
IALONUS – Gaulish God of Cultivated Fields.
IORIX – God of Astronomy, Meteors and Space.
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— MARDUKITE NEXGENCON – AUGUST 2017 —